Jesse Pietilä
 

Photo Jussi Tiainen

Sheer Wall
Screen - LE & bespoke products
MA Thesis
2008 - ongoing

My intention is to design a screen, which represents a new way to divide space in the era of visual culture. My approach is based on the perception of a visually impaired person. I bring the concept of visual imparity among normally perceiving people by means of a new way to divide space. This is realised by creating a method to restrict and guide the movement of light thus interspatial sights. The screen produces a disturbance into field of vision and creates an ambivalent spatial experience.

The screen is designed to work both in private as well as public spaces. The topological geometry of the wall is to be computer generated individually for each space to achieve desirable performative criteria and fulfill clients needs.

The structure realises the concept of emergence in a way that individual elements produce a whole larger than its parts.

 

Photo Kristiina Männikkö

 

Full scale prototype 2008

Photo Mikko Rikala

Sheer Wall joined exhibition Masters on the Road which took place at Galleria Norsu.

 

Photo Mikko Rikala

 

Photo Jussi Tiainen

Sheer Wall was exhibited at Masters of Arts - festival at the University of Art and Design Helsinki.

Render image Risto Wikberg

The concept of Sheer wall is based on locally manipulated homogenous three directional lattice. Two parameters, the size of the grid cell and depth of the stucture, creates the topological geometry.

 

 

The density of the grid and the location & amount of locally manipulated areas can be varied.

 

 

The surface geometry is computer generated. 2-dimensional Cartesian grid is pulled down by three dimensional surface. New grid follows non-Euclidean geometry and the functional basis for the Sheer wall has been created.

The topological geometry of the Sheer Wall is created individually to each space through 3D study in which the visual functioning of the screen is determined.

 

The functional geometry is created, and also the method with which it can be observed and governed. The observation happens in three dimensional rendering program by investigating the shadow map, which the screen creates. The guiding of light is based on the creation of locally manipulated surface action, which produces the sight-blocking geometry. Thus the screen can be built into various enviroments with desirable effect.

 

The geometry of the Sheer Wall can be individually generated for each space.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

      COPYRIGHT © Jesse Pietilä 2003-2013